Griefing is the deliberate antagonizing of people out of (or in) character in intentional ways. Don't do it! Griefing will be met with harsh punishments.
✔️ Getting into an argument or a roleplay situation that starts with shoves, then punches, then weapons, and ultimately ending with someone dropping into critical.
✔️ Breaking open a door/window/obstacles to save a dying player.
✔️ Playful banter with disarming, shoving, slapping someones butt.
✔️ Breaking out of an enclosed space in betterment for saving yourself and others.
✔️ Remove parts of the station to build and or improve, that doesn't conflict with others jobs.
✔️ Being discriminatory to a alien race within game for roleplay reasons. Without using real world racial slurs
❌Spamming any emote/phrase that fills up chat excessively.
❌Killing another player because of sustaining minor damage from them
❌Destroying anything on-station because you're bored.
❌Harassing another player out-of-character over in-character things.
❌Intentionally blocking exits during an emergency.
❌Cause damage to the power system of the station without a good reason.
❌Throwing items, mobs or players into the Super Matter Crystal
Just because we have the final say doesn't mean we're against you; we're here to help. Be respectful, and honest, we will respect you more for it!
❌Spamming ahelp to get admins attention
❌Being rude and or non informative while a admin is questioning you.
❌Doing actions that a admin has asked you to stop.
❌Asking mentor questions in Ahelp
You're playing a seperate individual upon a station in the future. Act like it!
❌ Having your character say "lol", "lmao", ":)", or any other netspeak.
❌ Naming your character "John Fortnite".
❌ Playing as a mentally deranged security officer who beats people over for no reason.
❌ Playing as Dovahkiin, the hero of Skyrim.
❌ Playing as Donald Trump, who constantly builds walls around station.
❌ Attacking people because "it's how my character would act".
✔️ Having your character recieve brain damage, and resulting in them randomly speaking out phrases.
✔️ Saying things with a accent or qwerk "Allo' there" or "Ay man"
✔️ PDAing someone netspeak or URL picture links
✔️ Binary talk via borgs, and most non-traditional and situational (ling hivemind, cult speak, etc.) comm channels. Note that this applies to most capitalization and netspeak, not emoticons.
Metagaming is the act of using out-of-character knowledge for in-character purposes. Don't do it!
❌ Telling someone over Discord that you died in a locker and need to be revived.
❌ Searching random people roundstart without justifiable cause because you think it's a blueshift.
❌ Taking all armory and high-risk items and depositing them into a locker without confirmed activity of them being in danger.
❌ Telling security where exactly the antagonist ran off to because you saw them as a ghost.
❌ Killing another player because they killed you as an antagonist in a previous round.
❌ Premoting voice chat groups anywhere in game, OOC or IC.
✔️ Metacomming with another player for teaching purposes only AFTER ahelping admins that you are doing so, and getting an approval.
✔️ Knowing what antagonistic items and abilities do.
✔️ Putting the armory's items somewhere safer after there has been attempts to raid it.
✔️ Asking how to do something in OOC/LOOC chat without revealing details about the round.
Powergaming is obtaining items, powers, extra access and such for the sake of acquiring power. When it is reasonless, it is punishable!
❌ Stealing the captain's spare ID to give yourself access for no reason.
❌ Stealing powertools even though engineers are already keeping up with their job just fine.
❌ Looting the armory for "self-defense" when there are no confirmed threats aboard.
❌ Bringing a nearly-dead body into medbay and attempting to heal it even though willing, compitent doctors are already doing so.
❌ Looting a traitor's weapons regardless of role, with no station-ending threats about (such as cult, nukies, etc..)
❌ Using a bug to give you a upper hand in PVP situations
✔️ Grabbing anything outside of your department with a station-ending threat currently active. (Such as cult, nukies, blob, etc..)
✔️ Stealing a dead person's ID to help the station on high alert status.
✔️ Asking the warden for a tazer when you are constantly being harassed by other crew members.
✔️ Obtaining powers from genetics as a headrole/security officer to help your job.
Whether you're a captain or a blood cultist, you have a role to do, and are expected to at least try!
❌ Signing on as security officer and not arresting confirmed revolutionists.
❌ Ghosting immediately upon being converted to bloodcult.
❌ Not healing injured people in medbay as a medical doctor.
❌ Spending your whole round as a traitor in the bar talking instead of doing your objectives.
❌ Abandoning high priority job posts to ERP.
✔️ Leaving your department in favor of an understaffed and critically important one, as long as your department still functions.
✔️ Attempting to help a revhead being caught by security, but failing.
A "valid" is a nickname given to someone who is allowed to be killed under the rules, typically on the grounds of being an exposed antagonist. "Validhunting" is the act of hunting down valids to murder, regardless of the players responsibilities to the station or level of authority.
❌ Killing someone for having traitor/antag gear, but not using it.
❌ Leaving your job to go hunt someone that you supect is a traitor, but have no evidence for it.
❌ Premoting others as a traitor, whom are innocent to encourage valid hunting.
❌ Do not forcibly inject or force-feed a member of the crew something which will reveal their antagonist status without a credible in-character reason for doing so.
✔️ Someone is actively a threat, and you act in self defense, or assisting someone actively under attack.
✔️ After getting permission from a head, you assist security if they are understaffed
✔️ Abandoning your work station when a round-ending antags like a cult, is confirmed.
✔️ There is no security, and you have got a heads approval to assist against any threats.
A common rule among the space station 13 servers, and for good reason. We are all here to have fun, respect your fellow players. Every player in space station is a person behind a screen. Most of these rules can be ignored when you are a antagonist unless specified.
❌ Annoying people constantly, in or out of character.
❌ Going way overboard with a joke, escalating to the point someone dies.
❌ Knowingly ignoring people who are waiting to be brought to medbay or cloned.
❌ Pumping toxic gasses into the station to attempt to wipe the crew as an traitor or non-antag.
❌ Tieing people up for long periods of time outside of the brig.
❌ Killing someone who isnt your target nor a threat, as an antag
❌ Blocking people in walls
❌ Injecting food with chemicals that causes negative effects as a non-antag.
✔️ Beening dicks to people who can take them, such as regulars or friends
✔️ Being a clown or mime and using hilarious non-harmful *jokes*.
✔️ Roleplaying a dicky situation with someone who has given consent verbally in LOOC.
Self-antagging is performing the actions of, or acting as if you are, an antagonist when your role is not set as such. Self antagging is normally defined by doing things that an enemy of the station would do. You are a memeber of the crew, your best interest should always be to your leaders.
❌ Constantly, breaking alot of space law, over and over just for fun.
❌ Going into mining just to gain items to make yourself antagonist, for muliple rounds.
❌ Breaking into the armoury and taking away everyones weapons as a non-antag.
✔️ Using antag weapons/guns in self defense.
✔️ Protesting, that leads to overthrowing the captain, if they are doing a poor job or obviously griefing.
✔️ On a major crisis, break into the armoury and secure a weapon for yourself if security is dead or missing.
Rules are in place to help maintain order on Hyperstation 13, Breaking these rules will result in penalization, including but not limited to: removal from the server for any length of time, role bans, verbal warnings. Not knowing the rules is not a justifiable cause for breaking them. When you are done reading these rules, please study policies.